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The core idea: Quicker, dirtier Shadowrun, with more emphasis on doing cool things rather than keeping track of stats and gear. ALso a slightly more, I guess, anime-esque feel, magic is more fluid and mysterious, cyberware less constraining and knowledge requiring.

Setting wise… I may go to an idea I’ve had of a simplified shadowrun. The US is in one piece… barely. No giant indian countries taking over the entire midwest. We still had some shoutouts to it, like the brief civil war over forfeiture of national park and reservation land. the great ghost dance still shook the world. but it ends with the US still in one piece…

current quick and dirty team idea is basically the Laundry. A rogue department in Homeland Security (ab)uses their budget and connections to hire shadowrunners to dig into ‘that which threatens the existence of the United States and it’s interests" and often hires from those arrested or otherwise in trouble… a sort of ‘you do our dirty work, we sneak you back out…’ that hopefully pushes a team to work more together, and gives opportunities for lots of interesting back stories to delve into and (ab)use for new plot threads…

ohyeah, there may in fact be quite a thread of eldritch horror snuck into this weave of strangeness…

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Shadows and Spells TheLastGasp